Digital Tutors - Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS
File List
- Project_Files/Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS.zip 2.0 GB
- 15. Creating the metallic mask for the roof top.mp4 75.4 MB
- 14. Generating specular imperfections.mp4 67.3 MB
- 24. Finishing the tram, chair and turn table.mp4 64.3 MB
- 18. Creating the wagon material.mp4 64.0 MB
- 23. Using primvars to work on several objects.mp4 63.5 MB
- 13. Adding dust to the roof top.mp4 63.4 MB
- 09. Using the diffuse channel.mp4 59.4 MB
- 16. Painting the sign design and exporting the textures.mp4 56.3 MB
- 12. Painting the base for the roof.mp4 56.0 MB
- 08. Applying imperfections to the wagon.mp4 54.7 MB
- 17. Starting the look development.mp4 51.3 MB
- 04. Setting up objects to work with Ptex inside Mudbox.mp4 50.8 MB
- 11. Creating the diffuse and specular of the windows.mp4 50.5 MB
- 21. Creating the roof materials.mp4 44.5 MB
- 05. Creating an IBL to test materials.mp4 44.2 MB
- 07. Exploring the design of the tram.mp4 43.7 MB
- 20. Setting up the window materials.mp4 43.5 MB
- 19. Duplicating the wagon material.mp4 42.6 MB
- 22. Applying the glass and lamp materials.mp4 41.6 MB
- 06. Painting the wagon base.mp4 41.2 MB
- 10. Painting the base for the windows frames.mp4 37.4 MB
- 02. Discussing the project files.mp4 32.7 MB
- 03. Exporting objects from Maya.mp4 25.6 MB
- 01. Introduction and project overview.mp4 6.0 MB
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