Coloso - Making Real-Time Cinematic Videos With Unreal Engine 5
File List
- Class Materials/Lecture-06.zip 4.6 GB
- Class Materials/Lecture-07.zip 2.0 GB
- SECTION 02 - Example 01 Objects/06-Photogrammetry Production Using Reality Capture (3D Scanning).mp4 552.1 MB
- Class Materials/Lecture-02.zip 409.6 MB
- SECTION 04 - Example 03 Environments/16-Configuring The Layout Using Nanite And Megascan (Level Design).mp4 278.2 MB
- SECTION 05 - Example 04 Cinematics/25-Configuring Cuts And Rendering Cinematics Using Master Sequences.mp4 205.0 MB
- SECTION 01 - Orientation/03-Unreal Engine 5 Project Settings And Ui.mp4 170.6 MB
- SECTION 04 - Example 03 Environments/19-Using Master Material And Configuring Post-Process.mp4 158.0 MB
- SECTION 05 - Example 04 Cinematics/22-Realizing Realistic Camera Work Using Virtual Camera.mp4 155.3 MB
- SECTION 03 - Example 02 Characters/12-Configuring Character Lighting (Character Lighting For Each Situation).mp4 153.3 MB
- SECTION 02 - Example 01 Objects/05-Configuring The Hdri Lighting Environment (Level Configuration).mp4 140.0 MB
- SECTION 05 - Example 04 Cinematics/21-Applying Character Animation (Animation Retargeting).mp4 136.8 MB
- SECTION 04 - Example 03 Environments/17-Using Lumens And Ray Tracing (Real-Time Gi Solution).mp4 136.2 MB
- SECTION 02 - Example 01 Objects/04-Local Light And Global Illumination (Gi).mp4 133.4 MB
- SECTION 03 - Example 02 Characters/14-Using Movie Render Queue.mp4 133.2 MB
- SECTION 03 - Example 02 Characters/09-Using Metahuman Creator.mp4 118.4 MB
- SECTION 06 - Afterwords/26-Concluding The Course.mp4 117.1 MB
- SECTION 04 - Example 03 Environments/15-Components For Environment Lighting (Sky&Fog).mp4 110.5 MB
- SECTION 02 - Example 01 Objects/07-Utilizing 3D Scan Data.mp4 104.9 MB
- SECTION 04 - Example 03 Environments/18-Volumetric Cloud And Lighting Application.mp4 102.6 MB
- SECTION 03 - Example 02 Characters/11-Apply Real-Time Ray Tracing (Select Rendering Method).mp4 96.5 MB
- SECTION 02 - Example 01 Objects/08-Utilization Of Sequencer (Camera Configuration And Sequence Rendering).mp4 91.9 MB
- SECTION 05 - Example 04 Cinematics/24-Creating Custom Passes For Further Synthesis.mp4 90.9 MB
- SECTION 05 - Example 04 Cinematics/23-Using Media Player (Lighting Technique Using V.mp4 85.6 MB
- Class Materials/Lecture-05.zip 82.1 MB
- SECTION 01 - Orientation/02-Install Unreal Engine 5 & Third-Party Programs.mp4 79.1 MB
- SECTION 05 - Example 04 Cinematics/20-Creating Custom Characters Using Blueprints.mp4 69.9 MB
- SECTION 03 - Example 02 Characters/13-Real-Time Facial Capture Using Live Link Face.mp4 60.9 MB
- SECTION 03 - Example 02 Characters/10-Importing Metahuman Data Using Quixel Bridge.mp4 43.5 MB
- SECTION 01 - Orientation/01-Introduction.mp4 38.8 MB
- Class Materials/Lecture-19.zip 25.2 MB
- Class Materials/Lecture-21.zip 7.7 MB
- Class Materials/Lecture-10.zip 2.6 MB
- SECTION 02 - Example 01 Objects/06-Photogrammetry Production Using Reality Capture (3D Scanning).srt 145.9 KB
- SECTION 01 - Orientation/03-Unreal Engine 5 Project Settings And Ui.srt 100.8 KB
- SECTION 03 - Example 02 Characters/11-Apply Real-Time Ray Tracing (Select Rendering Method).srt 96.3 KB
- SECTION 03 - Example 02 Characters/12-Configuring Character Lighting (Character Lighting For Each Situation).srt 95.8 KB
- SECTION 03 - Example 02 Characters/14-Using Movie Render Queue.srt 86.6 KB
- SECTION 02 - Example 01 Objects/04-Local Light And Global Illumination (Gi).srt 80.9 KB
- SECTION 05 - Example 04 Cinematics/25-Configuring Cuts And Rendering Cinematics Using Master Sequences.srt 80.0 KB
- SECTION 04 - Example 03 Environments/16-Configuring The Layout Using Nanite And Megascan (Level Design).srt 78.6 KB
- SECTION 04 - Example 03 Environments/19-Using Master Material And Configuring Post-Process.srt 73.9 KB
- SECTION 05 - Example 04 Cinematics/21-Applying Character Animation (Animation Retargeting).srt 66.0 KB
- SECTION 02 - Example 01 Objects/08-Utilization Of Sequencer (Camera Configuration And Sequence Rendering).srt 64.6 KB
- SECTION 03 - Example 02 Characters/09-Using Metahuman Creator.srt 58.4 KB
- SECTION 04 - Example 03 Environments/15-Components For Environment Lighting (Sky&Fog).srt 58.0 KB
- SECTION 02 - Example 01 Objects/07-Utilizing 3D Scan Data.srt 57.9 KB
- SECTION 04 - Example 03 Environments/17-Using Lumens And Ray Tracing (Real-Time Gi Solution).srt 56.2 KB
- SECTION 05 - Example 04 Cinematics/24-Creating Custom Passes For Further Synthesis.srt 55.8 KB
- SECTION 05 - Example 04 Cinematics/22-Realizing Realistic Camera Work Using Virtual Camera.srt 51.8 KB
- SECTION 02 - Example 01 Objects/05-Configuring The Hdri Lighting Environment (Level Configuration).srt 50.4 KB
- SECTION 01 - Orientation/01-Introduction.srt 48.0 KB
- SECTION 04 - Example 03 Environments/18-Volumetric Cloud And Lighting Application.srt 47.6 KB
- SECTION 01 - Orientation/02-Install Unreal Engine 5 & Third-Party Programs.srt 38.9 KB
- SECTION 05 - Example 04 Cinematics/23-Using Media Player (Lighting Technique Using V.srt 37.4 KB
- SECTION 05 - Example 04 Cinematics/20-Creating Custom Characters Using Blueprints.srt 36.2 KB
- SECTION 03 - Example 02 Characters/13-Real-Time Facial Capture Using Live Link Face.srt 34.0 KB
- SECTION 03 - Example 02 Characters/10-Importing Metahuman Data Using Quixel Bridge.srt 27.8 KB
- SECTION 06 - Afterwords/26-Concluding The Course.srt 22.7 KB
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