(2020-2021) 3D Animation and Rigging Weekly (Updated 11.02.2021)
File List
- Exercise Files/Ex_Files_3d_Animation_Rigging_Q4_2020.zip 49.7 MB
- 020 - Rigging a flexible arm with ribbons.mp4 43.9 MB
- 019 - Setting up a ribbon rig.mp4 34.9 MB
- 003 - Scripting offset parent matrices.mp4 34.3 MB
- 021 - Adding deformers to a ribbon rig.mp4 29.8 MB
- 018 - Bonus tools in Maya for rigging.mp4 29.4 MB
- 001 - Creating replacement animation.mp4 25.2 MB
- 002 - Using offset parent matrices.mp4 24.8 MB
- 017 - Advanced snapping for joint placement.mp4 23.0 MB
- 012 - Rigs for dilating pupils.mp4 20.4 MB
- 005 - Using proximity pins.mp4 19.1 MB
- 014 - Using the Pose Editor in skinning.mp4 18.8 MB
- 013 - Matrices instead of constraints in rigs.mp4 18.3 MB
- 022 - Skinning ribbon rigs.mp4 18.2 MB
- 007 - Proximity wrapping.mp4 17.5 MB
- 010 - Changing eye direction.mp4 17.2 MB
- 016 - Picking up objects.mp4 17.1 MB
- 006 - Using UV pins.mp4 16.4 MB
- 009 - Animating blinks.mp4 15.6 MB
- 004 - Animation timeline bookmarks.mp4 15.2 MB
- 011 - Eye direction and head turns.mp4 14.6 MB
- 008 - The Rivet command.mp4 14.5 MB
- 015 - Scaling rigs.mp4 9.9 MB
- Exercise Files/Ex_Files_3d_Animation_Rigging_Q1_2021.zip 7.4 MB
- 000 - Create rigging and animation with Maya.mp4 3.3 MB
- Exercise Files/Ex_Files_3d_Animation_Rigging_Q3_2020.zip 1.9 MB
- 000 - Taking advantage of the exercise files.mp4 1.6 MB
- 003 - Scripting offset parent matrices.srt 16.5 KB
- 020 - Rigging a flexible arm with ribbons.srt 14.0 KB
- 001 - Creating replacement animation.srt 11.8 KB
- 018 - Bonus tools in Maya for rigging.srt 11.8 KB
- 019 - Setting up a ribbon rig.srt 11.0 KB
- 002 - Using offset parent matrices.srt 10.8 KB
- 009 - Animating blinks.srt 9.5 KB
- 013 - Matrices instead of constraints in rigs.srt 9.0 KB
- 017 - Advanced snapping for joint placement.srt 8.9 KB
- 010 - Changing eye direction.srt 8.9 KB
- 016 - Picking up objects.srt 8.6 KB
- 012 - Rigs for dilating pupils.srt 8.1 KB
- 014 - Using the Pose Editor in skinning.srt 8.0 KB
- 021 - Adding deformers to a ribbon rig.srt 8.0 KB
- 005 - Using proximity pins.srt 7.9 KB
- 007 - Proximity wrapping.srt 7.5 KB
- 011 - Eye direction and head turns.srt 7.5 KB
- 004 - Animation timeline bookmarks.srt 6.4 KB
- 008 - The Rivet command.srt 6.4 KB
- 006 - Using UV pins.srt 5.9 KB
- 015 - Scaling rigs.srt 4.6 KB
- 022 - Skinning ribbon rigs.srt 4.2 KB
- 000 - Taking advantage of the exercise files.srt 889 bytes
- 000 - Create rigging and animation with Maya.srt 677 bytes
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