Lynda.com-Up and Running with mental ray in Maya
File List
- Exercise Files.7z 1014.9 MB
- 04. mental ray Materials/09. MILA Creating diffuse, reflective, and refractive materials.mp4 17.7 MB
- 05. Quality Control with Image Sampling/03. Unified Sampling controls Part two.mp4 17.2 MB
- 02. Key Lighting Tools/07. The IBL sky light.mp4 15.9 MB
- 03. Global Illumination/04. The mental ray sky portal.mp4 15.8 MB
- 02. Key Lighting Tools/03. Controlling the mia physical sky Part one.mp4 14.8 MB
- 06. Render FX and Miscellaneous Tools/03. Setting up for caustics.mp4 14.7 MB
- 02. Key Lighting Tools/01. Adding mental ray sun and sky to a scene.mp4 14.4 MB
- 04. mental ray Materials/02. Mia Diffuse.mp4 14.3 MB
- 04. mental ray Materials/06. Getting to grips with the car paint phen Part one.mp4 13.9 MB
- 04. mental ray Materials/04. Mia Reflective (Metals).mp4 13.7 MB
- 03. Global Illumination/03. Using Final Gather.mp4 13.7 MB
- 03. Global Illumination/06. Using (GI) photons Part one.mp4 13.1 MB
- 04. mental ray Materials/08. The MILA material Getting an overview.mp4 12.9 MB
- 06. Render FX and Miscellaneous Tools/05. Working with displacement mapping.mp4 12.8 MB
- 06. Render FX and Miscellaneous Tools/07. Proxies.mp4 12.7 MB
- 05. Quality Control with Image Sampling/02. Unified Sampling controls Part one.mp4 12.6 MB
- 04. mental ray Materials/01. Mia material X overview.mp4 12.3 MB
- 02. Key Lighting Tools/04. Controlling the mia physical sky Part two.mp4 12.2 MB
- 04. mental ray Materials/05. Mia Translucent (Cloth).mp4 12.2 MB
- 04. mental ray Materials/03. Mia Refractive (Glass).mp4 12.1 MB
- 02. Key Lighting Tools/06. The mia photographic workflow.mp4 12.0 MB
- 05. Quality Control with Image Sampling/04. Outputting diagnostics with Unified Sampling.mp4 11.5 MB
- 04. mental ray Materials/07. Getting to grips with the car paint phen Part two.mp4 11.4 MB
- 03. Global Illumination/09. Saving and reusing indirect illumination map files.mp4 11.1 MB
- 02. Key Lighting Tools/05. Applying an Exposure shader.mp4 11.1 MB
- 00. Introduction/01. Welcome.mp4 11.0 MB
- 06. Render FX and Miscellaneous Tools/01. Motion blur.mp4 10.8 MB
- 02. Key Lighting Tools/02. Controlling the mental ray sun.mp4 10.5 MB
- 06. Render FX and Miscellaneous Tools/06. Refining the displacement effect.mp4 10.5 MB
- 06. Render FX and Miscellaneous Tools/02. Depth of field.mp4 10.5 MB
- 03. Global Illumination/02. Understanding Final Gather.mp4 10.3 MB
- 01. The mental ray Workflow/01. Color management in Maya.mp4 10.1 MB
- 03. Global Illumination/01. Global illumination overview.mp4 10.0 MB
- 06. Render FX and Miscellaneous Tools/04. Creating the caustic effect.mp4 9.9 MB
- 01. The mental ray Workflow/04. Mental ray Interactive Photorealistic Rendering (IPR).mp4 9.6 MB
- 03. Global Illumination/08. Photons and Final Gather combined.mp4 9.5 MB
- 03. Global Illumination/07. Using (GI) photons Part two.mp4 9.1 MB
- 07. Conclusion/01. What's next.mp4 7.9 MB
- 03. Global Illumination/05. Understanding photons (GI).mp4 7.4 MB
- 01. The mental ray Workflow/03. Workflow options and recommendations.mp4 7.3 MB
- 05. Quality Control with Image Sampling/01. What is image sampling.mp4 4.5 MB
- 00. Introduction/04. The Maya project structure.mp4 4.3 MB
- 01. The mental ray Workflow/02. Mental ray's unique use of shaders.mp4 3.8 MB
- 00. Introduction/05. A word about high-dynamic-range images (HDRIs).mp4 2.8 MB
- 00. Introduction/02. What you should know before watching this course.mp4 2.7 MB
- 00. Introduction/03. Using the exercise files.mp4 1.3 MB
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